Zenless Zone Zero Version 3.1 official anniversary Agent artwork
Image: HoYoverse Version 3.1 anniversary artwork
Shiyu Defense and Deadly Assault snapshotZenless Zone Zero

Zenless Zone Zero tier list for Version 3.1

This Version 3.1 list is built around two endgame jobs rather than one screenshot-friendly ladder. Ye Shunguang leads the Crit-DPS group; Remielle, Velina, and Aria anchor Anomaly; Dialyn, Nangong Yu, and Norma lead Stun; Astra Yao, Yuzuha, Sunna, and Lucia are the safest Support investments. Those names are not one team—choose a damage core first, then build around its kit.

Reviewed 2026-09-03Independent editorial ranking
Quick answer

What should you do first?

For a fresh high-end project, start with one of Ye Shunguang, Remielle, Velina, or Aria, then add the Stun, Support, Defense, or second Anomaly role that activates the core’s real rotation. Keep a finished A- or B-tier team if it already clears the mode; replacing three built Agents with three higher names usually costs more than it gains. Claret and Roxy are Version 3.2 previews and are not ranked before their September 9 release.

Full ranking

Zenless Zone Zero tiers at a glance

S

Safest Version 3.1 anchors

The strongest cross-source band by role; pick one core and the partners it actually needs.

Ye ShunguangHoned Edge Attack

The cleanest premium Crit-DPS anchor in the current consensus.

Best for
Players building a direct-damage team for either endgame mode.
Watch for
Her best result still depends on the intended setup and rotation.
RemielleLumiflux Anomaly

A top Anomaly core with enough ceiling to justify a team built around her.

Best for
Anomaly teams prepared to support her field-time and buildup plan.
Watch for
Do not treat a special Attribute as automatic synergy with every Anomaly Agent.
VelinaWind Anomaly

A premium Anomaly engine whose value is clearest in a compatible buildup shell.

Best for
Players choosing Wind pressure as the center of the team.
Watch for
Enemy resistance and rotation comfort can move a close matchup.
AriaEther Anomaly

A current top-band Anomaly choice with strong endgame team options.

Best for
Ether-focused Anomaly or Disorder plans with the right second applicator.
Watch for
Make sure the third slot supports the actual application order.
DialynPhysical Stun

One of the safest Stun investments when the damage core wants frequent burst windows.

Best for
Teams whose carry converts fast Daze into a decisive damage window.
Nangong YuEther Stun

Top-band control with a clear home beside compatible Ether and burst teams.

Best for
Accounts needing an Ether Stun specialist rather than another damage slot.
NormaFire Stun

A leading Stun option whose current value comes from reliable team openings.

Best for
Fire or mixed teams that need their carry’s burst window sooner.
Astra YaoEther Support

The most broadly comfortable premium Support in the current high-end band.

Best for
Accounts that rotate between several damage cores and need transferable support value.
YuzuhaPhysical Support

A top support when her buffs and application fit the chosen Anomaly shell.

Best for
Physical and Anomaly teams that can use her complete kit rather than one stat line.
SunnaPhysical Support

A premium support pick with strong current value across well-matched teams.

Best for
Players whose finished carry needs a stronger partner more than a replacement.
LuciaEther Support

A top-band Support for teams that can use her kit conditions and timing.

Best for
Ether and compatible specialist cores with room for a dedicated buffer.
A

Excellent with the right team or investment

High-end Agents whose exact position moves more with mode, W-Engine, team shell, or execution.

SigridIce Attack

A premium damage option, but current rankings disagree on whether she belongs at the very top.

Best for
Ice-focused players who can support her complete rotation.
Watch for
Treat her as a disputed high placement rather than a universal number one.
MiyabiFrost Anomaly

Still a formidable carry, with placement changing sharply by team and benchmark.

Best for
Built Frost accounts that already understand her field-time demands.
Watch for
Do not bench a finished Miyabi because one list moved her down half a tier.
Yi XuanAuric Ink Rupture

A high-ceiling specialist whose best teams make the tier label look conservative.

Best for
Players willing to build around Rupture instead of forcing a generic Attack shell.
Watch for
Investment and mode assumptions explain much of the ranking disagreement.
PromeiaIce Anomaly

Strong enough for the upper band, though current role lists disagree on the exact rung.

Best for
Ice Anomaly teams with an appropriate partner and buildup order.
Watch for
Compare the enemy and second Anomaly slot before copying a showcase team.
AlicePhysical Anomaly

A powerful Physical Anomaly core when the team supports her buildup and field time.

Best for
Disorder or Physical Anomaly plans rather than a spare off-field slot.
BurniceFire Anomaly

Reliable off-field Fire application keeps her relevant in several Anomaly shells.

Best for
Disorder teams that need Fire buildup without giving her every second on field.
BanyueFire Rupture

A strong specialist whose ceiling appears only in a real Rupture plan.

Best for
Fire teams built around his damage pattern and role conditions.
Starlight BillyPhysical Rupture

A serious Physical project when his Rupture shell is available.

Best for
Players investing in his intended partners instead of treating him as ordinary Billy.
CissiaElectric Attack

A strong Electric damage choice with enough output for current endgame clears.

Best for
Accounts that already own the partners and equipment for her rotation.
PyroisEther Attack

A capable Ether attacker whose accessible investment can matter more than rarity labels.

Best for
Players with his Version 3.1 progression resources and a coherent Ether shell.
SeedElectric Attack

A proven Electric carry with a narrower team question than the S-band anchors.

Best for
Electric teams where her partners and rotation are already built.
YidhariIce Rupture

A strong Rupture project that rewards role-specific support and clean execution.

Best for
Ice accounts ready to commit to her intended combat rhythm.
ZhaoIce Defense

A high-value defensive partner when comfort and team stability preserve damage uptime.

Best for
Ice or compatible teams losing clears to interruption or survival.
Nicole DemaraEther Support

An accessible support whose grouping and defense utility still solve real endgame jobs.

Best for
Ether teams and accounts that need value without another limited S-Rank.
RinaElectric Support

A useful Electric support whose value rises in teams that exploit her specific buffs.

Best for
Electric and Anomaly shells with the rotation space to use her correctly.
Ju FufuFire Stun

A strong Stun option who remains excellent when her preferred damage partner is built.

Best for
Fire teams that benefit from her Daze and follow-up contribution.
LighterFire Stun

Still a high-quality Stun pick, especially in the teams that use his complete utility.

Best for
Fire and Ice damage cores that match his kit conditions.
TriggerElectric Stun

Flexible off-field Daze keeps her valuable without demanding constant field time.

Best for
Teams whose damage core wants a less intrusive Stun partner.
EvelynFire Attack

A dependable Fire carry who can clear current content with the right investment.

Best for
Players with a finished Fire support shell and strong execution.
B

Strong when the account already supports them

Good endgame-capable Agents whose efficiency depends more heavily on matchup, partners, or existing investment.

Soldier 0 - AnbyElectric Attack

A capable Electric carry who rewards a practiced team rather than a tier-list swap.

Best for
Accounts where her partners, W-Engine, and discs are already finished.
HarumasaElectric Attack

A useful Electric damage option whose execution and equipment matter greatly.

Best for
Players comfortable with his rotation and not rebuilding from zero.
NekomataPhysical Attack

Fast Physical damage remains viable when her movement and team conditions are used well.

Best for
Physical accounts with strong discs and a practiced dodge-oriented rotation.
Orphie & MagusFire Attack

A specialized Fire option whose value depends on the rest of the squad.

Best for
Accounts that already own their intended Fire partners.
Soldier 11Fire Attack

Still clears with investment, but newer Fire options offer easier ceilings.

Best for
Players who already mastered her timing and own a finished Fire build.
Grace HowardElectric Anomaly

A workable Electric Anomaly unit when the team needs her application pattern.

Best for
Existing Disorder teams that can use her without forcing extra field time.
Jane DoePhysical Anomaly

A proven Physical Anomaly carry that remains valuable on invested accounts.

Best for
Players with her preferred partners and a complete on-field build.
Piper WheelPhysical Anomaly

Accessible Physical buildup makes her useful when premium replacements are absent.

Best for
Budget Disorder teams and accounts preserving limited resources.
VivianEther Anomaly

A strong specialist in the right Anomaly composition, but not a universal flex slot.

Best for
Teams that explicitly benefit from her off-field Ether contribution.
YanagiElectric Anomaly

Still potent in practiced Disorder teams despite newer Anomaly competition.

Best for
Accounts with a complete buildup order and compatible second Anomaly Agent.
Von LycaonIce Stun

A reliable Ice Stun Agent when the team can use his resistance and burst setup.

Best for
Existing Ice teams that do not need a newer Stun project.
Ellen JoeIce Attack

A built Ellen remains a credible carry even when newer Agents rank higher.

Best for
Players with her full Ice shell and comfortable charge management.
Hugo VladIce Attack

A burst-focused Ice choice whose result follows the quality of the Stun window.

Best for
Teams that can create and exploit his preferred burst timing.
ManatoFire Rupture

A practical lower-cost Rupture option with a narrower ceiling than premium projects.

Best for
Players learning or filling a Fire Rupture shell without a limited replacement.
Zhu YuanEther Attack

A finished Zhu Yuan remains effective when her burst windows are set up correctly.

Best for
Ether teams already invested in her Stun-and-burst loop.
Pan YinhuPhysical Defense

A useful defensive specialist when his specific buffs match the damage core.

Best for
Rupture and compatible teams that need both protection and role support.
QingyiElectric Stun

A capable on-field Stun Agent whose field-time cost must fit the carry.

Best for
Burst teams that can afford her setup and use the resulting window fully.
SoukakuIce Support

A useful accessible Ice buffer, especially on accounts with limited support depth.

Best for
Ice teams where her longer setup does not break the rotation.
C

Usable, narrower, or comfort-first choices

These Agents can clear with investment; the lower placement reflects efficiency or team limits, not an instruction to delete a working build.

Billy KidPhysical Attack

Playable and accessible, but demands more investment for the same endgame result.

Best for
Players who enjoy his ranged style and already built the account around him.
Corin WickesPhysical Attack

Can punish long Stun windows but is less flexible than newer Physical carries.

Best for
Accounts with reliable Daze support and an already-finished Corin build.
Caesar KingPhysical Defense

Comfort, shielding, and interruption resistance can be worth more than her speed-ranking position.

Best for
Players whose runs fail from mistakes or interruption rather than the timer alone.
Watch for
Caesar is highly disputed across lists; clear consistency can justify using her above this tier.
Koleda BelobogFire Stun

A usable Fire Stun choice with more competition for the same roster slot.

Best for
Belobog or Fire accounts that already have her investment in place.
LucyFire Support

Still useful as an accessible Fire support when premium options are unavailable.

Best for
Budget teams that can activate and maintain her contribution cleanly.
Pulchra FelliniPhysical Stun

A niche Stun option whose best fit is more specific than the current leaders.

Best for
Teams that explicitly use her off-field or faction interaction.
Anton IvanovElectric Attack

Can work in an invested Electric account but is no longer the efficient default carry.

Best for
Players with Mindscapes, equipment, and a team already committed to him.
Ben BiggerFire Defense

Defensive utility helps early accounts, while current timed modes limit his ceiling.

Best for
Players learning encounters or filling a temporary Fire defensive slot.
Anby DemaraElectric Stun

A free and functional Stun Agent who remains a sensible budget answer.

Best for
New accounts that need Daze now rather than another expensive build project.
Seth LowellElectric Defense

A specialized defensive partner with value in the Anomaly teams that match his kit.

Best for
Accounts using his shield and Anomaly support rather than generic slot filling.
Decision table

Why five high-profile placements disagree

A half-tier gap usually comes from mode, team, or investment assumptions. Use the deciding question instead of averaging the colors.

AgentCurrent spreadWhat decides itPractical call
SigridTop tier to just below top tierTeam shell, execution, and how heavily the list weighs her best matchupBuild her when you can support the full rotation; do not call her universal
MiyabiS to high A across current listsExisting investment, Frost team quality, and benchmark modeKeep a finished build; reconsider only when the team itself is the problem
Yi XuanS to high ARupture-specific support, W-Engine, and player executionJudge the complete shell instead of one solo damage clip
PromeiaS to ASecond Anomaly partner, enemy, and application orderUse the mode-specific team that you can actually build
Caesar KingA to lower utility tiersWhether the ranking values fastest clears or safer clearsUse her when protection turns failed runs into completions
Decision table

Best first move for four common account states

The best Agent to own is not always the best Agent to build next. Start with the bottleneck visible on your account.

Account stateFirst moveAvoid
New accountFinish one damage core and use accessible Anby, Nicole, Lucy, Soukaku, or Piper where the role fitsStarting three limited S-Rank projects at once
One finished carryImprove its Stun or Support partner before replacing the carryReading a tier change as an order to rebuild the whole team
Needs a second endgame teamChoose a core with different partners and favorable coverage for the other sideTaking the first team’s only support and leaving both teams incomplete
No signature W-EnginesCompare accessible engine options before committing to the most gear-sensitive AgentAssuming a showcase result used the same equipment you own

Current patch boundary: Version 3.1 Phase II

Version 3.1 launched on July 29, and its Phase II banner runs from August 19 through September 8. This ranking is frozen to that playable roster and was reviewed on September 3.

Version 3.2 is scheduled for September 9. Claret and Roxy appear in preview material, but preview kits and showcase footage are not enough to rank either Agent before the live version, full numbers, and real teams can be checked.

Pick by role before arguing over one tier letter

For direct damage, Ye Shunguang is the safest first name. For Anomaly, compare Remielle, Velina, and Aria against the Attributes and partners already owned. For Stun, Dialyn, Nangong Yu, and Norma create different team fits despite sharing the same broad job.

Support is just as account-specific. Astra Yao transfers well between teams, while Yuzuha, Sunna, and Lucia rise when the core uses their full kit. A lower-ranked matching support often improves a team more than a second high-ranked carry competing for field time.

Shiyu Defense and Deadly Assault do not reward identical rosters

Shiyu Defense emphasizes side composition, time, and reliable wave-to-boss execution. Deadly Assault changes the scoring question and can reward a specialist who is less attractive in a general ladder.

Enemy weakness, resistance, target movement, and the length of a damage window can reverse close placements. Read the role and caveat beside an Agent, then test the team on the mode you are actually trying to clear.

Use analytics as context, not as a pull command

The reviewed public analytics cover 19,512 Shiyu Defense profiles and 13,609 Deadly Assault profiles. That is useful evidence about teams people completed with, but it is not a randomized comparison of every player owning every Agent.

The sample excludes M1+ limited S-Ranks and is not normalized for ownership. New, free, popular, or expensive Agents enter with different ownership patterns, so usage alone cannot prove one pull has better value than another.

Turn the shortlist into a three-Agent team

Open the ZZZ team builder with the one or two Agents you plan to use. Check role coverage, shared tags, and possible Disorder structure, then return to the in-game kit to confirm each Additional Ability and rotation condition.

The builder deliberately does not assign a hidden team score. W-Engines, Drive Discs, Mindscapes, enemy data, and execution can overturn a simple roster match, so the tool helps expose questions rather than pretending to simulate damage it does not know.

Keep a built lower-tier Agent when the clear still works

A tier list compares current efficiency under stated assumptions. It does not refund the materials already invested in an Agent, and it cannot see whether that Agent is the reason your rotation feels natural.

Replace a finished unit only when the new project solves a measured problem: damage ceiling, Daze timing, application order, survival, or second-side roster conflict. A new color on a chart is not a measured problem.

How this was built

Methodology and limits

This is a Version 3.1 Phase II consensus ranking for Shiyu Defense and Deadly Assault. It compares current role lists, public endgame analytics, team dependency, W-Engine and Mindscape sensitivity, and mode fit. The August 29 analytics sample covers 19,512 Shiyu Defense and 13,609 Deadly Assault profiles, but it excludes M1+ limited S-Ranks and is not ownership-normalized; usage is context, not pull value. Close placements remain grouped when the sources disagree.

Sources and check dates

The date beside each link shows when it was last checked. Rankings and recommendations are our synthesis, not official grades from the developer.

Quick answers

Zenless Zone Zero tier list FAQ

Who is the best ZZZ Agent in Version 3.1?

There is no universal winner across roles. Ye Shunguang is the safest Crit-DPS anchor, Remielle, Velina, and Aria lead Anomaly, Dialyn, Nangong Yu, and Norma lead Stun, and Astra Yao, Yuzuha, Sunna, and Lucia lead Support.

Is Sigrid worth building?

Yes when you own the team and equipment for her full Ice Attack rotation. Current rankings disagree on whether she is absolute top tier, so treat her as an excellent team-dependent project rather than a universal answer.

Why is Miyabi not automatically number one?

Miyabi remains powerful, but current placement changes with mode, team, and existing investment. A finished Miyabi team can outperform a theoretically higher core that is missing its partners or gear.

Does this ZZZ tier list apply to both endgame modes?

It uses both Shiyu Defense and Deadly Assault, but the modes do not reward identical teams. Read the role and caveat for the specific enemy and side you are building.

Are Claret and Roxy ranked?

No. They are Version 3.2 preview Agents and remain unranked until the September 9 version is live and their real kits and teams can be tested.

Should I replace a built lower-tier Agent?

Only when a new project fixes a specific clear problem. If the existing team already clears reliably, improving a weak partner or second team is often better value.