Zenless Zone Zero planning tool

ZZZ team builder

Pick up to three Agents, then check role coverage, shared Attribute and Faction tags, and possible Disorder setups before you spend resources on a squad.

Data version
Version 3.1 playable roster · 58 Agents
Roster reviewed
2026-08-28
Privacy
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Interactive team planner

Build a three-agent team

Pick agents, inspect Specialty coverage and shared tags, then copy a link to the exact lineup. This builder does not invent a tier score or assume an Additional Ability is active from tags alone.

Version 3.1 playable roster · 58 Agents

Choose up to three agents. The results explain tag matches without assigning a power score.

Your team (0/3)
  1. Slot 1Choose an agent below
  2. Slot 2Choose an agent below
  3. Slot 3Choose an agent below
Filter the roster
Current roster

Choose an agent

58 matches

How to use this ZZZ team builder

Search or filter the roster, then add up to three Agents. The left panel updates immediately with the specialties you covered, shared tags that may matter to team rules, and candidates that can fill an obvious structural gap.

Start with the Agent you want on field most often. Add a Stun, Support, Defense, or compatible Anomaly partner only when that role helps the kit and combat mode you are planning for.

  • Use Specialty filters when you already know the role your team is missing.
  • Use Attribute and Faction matches as leads, not automatic proof that a passive is active.
  • Copy the share link when you want to keep or compare a three-Agent draft.

What the synergy signals actually mean

A shared Attribute or Faction signal only reports a tag the selected Agents have in common. Many Additional Abilities use one of those conditions, but newer kits can use Specialty, attack type, or a character-specific rule instead.

Role coverage is descriptive too. A team without a Stun Agent is not automatically bad, and a team with Attack, Stun, and Support is not automatically optimal. Use the signal to spot what you should verify in each Agent kit.

When the Disorder signal is useful

The builder marks a possible Disorder route when at least two selected Anomaly Agents use different Attributes. That tells you the roster has the basic ingredients to alternate Anomalies; it does not guarantee fast buildup, clean rotations, or better damage than a mono-Attribute team.

Check application speed, field time, anomaly duration, and the third slot before committing upgrade materials. Agents with adaptive or special Attributes need extra kit-specific review.

Roster scope and limitations

The searchable roster is a Version 3.1 snapshot reviewed on August 28, 2026. It contains 58 playable Agents. Claret and Roxy appear in official Version 3.2 preview material, so they are deliberately excluded from the selectable roster until that version is live.

This planner does not simulate W-Engines, Drive Discs, Mindscapes, enemy weaknesses, rotations, or mode-specific scoring. Those variables can overturn a simple roster-level recommendation, so the output deliberately avoids a fake best-team rating.

Quick answers

ZZZ team builder questions

What is the best team in Zenless Zone Zero?

There is no single best team for every account and mode. Start with a damage or Anomaly core you own, confirm each Agent’s current kit conditions, then use this builder to check role coverage and shortlist compatible partners.

Does sharing a Faction always activate an Additional Ability?

No. Shared Faction and Attribute are common conditions, but they are not universal. Some Agents use Specialty or character-specific conditions, so open the current in-game kit before treating a shared tag as confirmed activation.

How does the builder identify a possible Disorder team?

It looks for at least two Anomaly Agents with different Attributes. That is a structural opportunity only; actual Disorder performance still depends on buildup speed, rotations, field time, and the enemy.

Are W-Engines and Drive Discs included?

Not yet. This version is intentionally limited to roster structure so it does not mix equipment assumptions into the team signal. Build and damage simulation require a separate, reproducible ruleset.

How current is the Agent roster?

The roster states its game-version snapshot and review date above the builder. Version 3.2 preview Agents are not silently added to the Version 3.1 selectable roster.